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Recent Movie Reviews

20 Movie Reviews

On the dot

Unfortunately you missed a few sure-fire success genres:
"Random Half-Anime Characters Run Through a Futuristic City With No Specific Point In Mind (Set to Overbearing Techno Music)",
"Four White College Age Males Get Into Wacky Situations Sans Body Movement", and "Music Videos of the Exact Same Techno/Hip-Hop/Pop Song That Remains Popular For a Month and a Half."

Still, good stuff. Be careful with part 3, if you have any plans to make it. You're toying with powerful forces here, and by that I mean the frail egos of sun-deprived teenage boys.

Recent Game Reviews

3 Game Reviews

I can see where you're going with this

Not a bad concept. Since that Pin-Ups game snagged Daily Feature last year, it proved there's still some fun to be in this sort of thing. This one was plain, but hitting the "random" button showed how varied it could be. Unfortunately, you *really* need to work on your artwork: Also there were a lot of choices, it was just too plain to give much satisfaction. You can keep the engine, but the interface design and the character artwork needs a severe boost. Nice job, otherwise.

Girdf responds:

thanks

Ugh

This game could have been so much more awesome if it weren't for the endless amount of glitches and annoyances. Barrels, one of the most useful explosives in the previous game, are practically suicidal now; setting them up around a Demon guarantees instant death when he fires his cheapskate fireball attack, detonating every one. Additionally, walking too close to a Demon allows him to launch fireballs too quickly for the player to even have to chance to react and escape, thanks to the utterly retarded stunning feature. This is absolutely ridiculous and easily fixable, and it accounted for more nearly my deaths. There's no reason for people to play this when they could be unfairly defeated at any random time. When it comes to mass zombie slaughter, attacking with blazing guns works more effectively than strategically setting up dangerous and inefficient explosives, so the gunplay quickly becomes tedious. Overall, this game does wrong what Boxhead: The Rooms did right.

However, there are some noticeable improvements. The levels weren't as fun to play as The Rooms, but there's at least more to choose from this time around. The bosses were an excellent and sorely needed addition, although since their fireball glitch ensures I'll be killed unfairly, I probably won't play again. I liked the new weapons, but the fancy new explosives took a backside to the traditional guns.

In addition to the adjustments suggested above, a story mode or objective would really make it more interesting. The game features an awesome and addictive engine, but that's about it.

Dear God

This beats every game that I ever played. Even the ones I paid for. Just collecting the final stage of the purple ship upgrades...priceless. This alone is the reason to own a computer.

Recent Audio Reviews

2 Audio Reviews

Remade an awesome song

I'm not sure if you were aware of the title when you made this, but this is a remake of the Propellorheads' "Spybreak!" Thanks you remaking it.

Very original and catchy

Man, that's a crazy addictive beat! It seems like it fits perfectly into a Tetris movie. Which, by the way, I made one using it. Thank you for being so awesome.

Lova-Gurl responds:

yeah that movie was pretty good i liked it

Age 33, Male

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New Glarus High School

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